Approaching, infiltrating, and overthrowing an enclave is built on information.
Information regarding what we know about the governing Fallwalker–or Fallwalkers.
Information regarding the environment, the localized anomalies, the factions at play, the key holders of power, and the general socio-structural aspects of such homesteads.
So, today is going to be a special day, boys and girls. Today, you’re getting your sequences updated free of charge. You’ll be getting the latest phantasmics and memory updates our Necrojacks can provide, and Omnitrech and the No-Dragons have also graciously provided some of their implant-based neurosofts to keep both Meta and meat extra aligned.
You all will also have three hundred hours of vicarities to draw from. Memories so thoughtfully provided by certain FATELESS refugees. Ain’t they kind? You’ll be able deep-sim yourself in their sequences. Learn about the routes they took. What the Scar Charts for the Sunderwilds look like. What kind of fucky-wuckies you might run into. That kind of stuff.
Oh, and when you’re done, you will be planning the route. Not us. Don’t look at me like that. We already did most of the hard thinking for you–you have to be tested on something.
Honestly, you juvs have no idea how nice you had it. Back in my day, DRTIO [Deep Rupture Tactics and Infiltration Operations] had us do our graduation ceremony by detonating a Rendbomb over a Syndicate and having us storm-jump into that mad house. You’re getting to raid an Enclave. Hells, you’re getting to assassinate a Godclad.
Just think about that. Ain’t that fun.
Anyway. Here’s your capstone operation to show that we didn’t waste all those phylacteries and bodies on you half-strands.
Look through the mem-data. Figure your approach. Topple that regime. Snuff that ‘Clad. Come home alive.
The host that kills the ‘Clad gets preferential deferment for their initial theater of deployment. The ones that make it back graduate and just jack and shit else.
Remember kids, dyin’ doesn’t make you a Reg. Snuffing the other fucker does. So don’t die.
Anyway. Happy flying.
Dismissed.
-Drill-Master Millenau Daanouriks, Regular
20-8
A Playground for Tyrants (I)
The light from the distant watchtowers speared through the miasma. Lanes were paved in the darkness, and the shadows were held at bay by a constant stream of radiance.
Casting his Skimmer high into the air with an eruption of thought-fire, Avo surveyed the emerging route.
It was as if a constellation had been carved out from within an ocean of darkness, the interconnected paths running from lighthouse to lighthouse, beams of radiance relayed from lens to lens.
The grand architecture of this place was still in the process of unveiling itself, a clear shape was beginning to form via each installation of illumination
The nearest watchtowers came righter in something of a V-shape before the cadre, but by the third tower at approximately twenty-four kilometers away, the trail of the light grew unnaturally curved, spiraling inward along a wall of arcing lens that unveiled themselves with the receding dark.
Condensation clung to the glass, and Avo sampled its material structure using his Woundmother.
There was a touch of the unnatural upon it—some kind of amplifying resonance to its shine that only triggered when graced by light.
This was beyond Dice’s memories. Avo had followed her recollections thus far to chart their travels back to her home, but she was entrapped in the bowels of her master’s vessel along with the other lesser members of his retinue.
She knew not the design of the world beyond her walls, only that demons lurked in the absence of light, that the master was the pillar of the divine, and that only he could keep them safe from harm.
“Yeah, that's a reflection, but there’s somethin’ up with the light…” A frown adorned Draus’ face as she vitrified some of the ground at their feet and levitated it up before the cadre. The glass cracked slightly, and Avo glimpsed the armored form of the Regular’s Simulacrae Replica with its blade raised, shield forward, and wings flexed. A flash of resplendence resonated from the shard and the shine of the lighthouses quivered. “Somethin’ giving anything that shines here more kick. I can feel it boostin’ my Domain.”
“Then master’s blessings must remain,” Dice said. Her perception was cast outward, pointed down the path. The road ahead presented itself as a steep ramp made of sand, and tides of roiling dark became akin to valley walls, jaws threatening to slam shut around them at any time.
The girl was close now, and Avo was able to taste the apprehension and the excitement at finally returning home. But there was also fear and uncertainty. An ineffable worry that boiled from within.
Unseen forces pulled at her from all directions.
She wanted to return, but she also stood afraid of the manner of her homecoming.
Her egress was made at the whims of her master, her station his favorite fighting dog, her worth aligned only with his whims. Now, she returns a prodigal Godclad many times his power, and with new benefactors that eclipsed her fallen owner in the order of magnitudes.
Before, Dice was more creature than person.
Now, she didn't know what she was.
Returning, uncertainty awaited.
Discomfort was to be found at the end of each path. But such strangulations are a part of life.
“I'm connecting the reflections,” Draus said. “Make it easy for us to skip the maze or whatever the hell this is.” Her thoughtstuff flowed slowly with suspicion. “I gotta say, for some backwater hellhole Fallwalker, the half-strand sure had a pretty complex system goin’ for him. Infrastructure hidden in the dark. Lighthouses are perfectly aligned with lenses that boost light. Hells, the shadows make this place a fortress. It’ll take Guild support to raid this place.” A grin spread across Avo’s face following her words. “Or three Godclads supported by a ghoul with a flame fetish. Yeah, suck that smug down your throat before I shoot it off you.”
Avo declined to oblige out of spite alone, but the expression melted a second as he directed his Skimmer even higher and glimpsed something entirely unexpected. Waves of perception pulsed out from his Phantasmic. Boosted by all the ghosts fused to his Conflagration, his awareness coated the world in the span of kilometers. Initially, he thought the path leading to the enclave as if a constellation.
That analog required an amendment. As more lighthouses flashed to activation, a new design took shape–one undeniably formed by human hands.
When circumstances aligned, nature sometimes created faint semblances of other things; a mirage of likelinesses. To create the image of a kraken from an interplay of light and shadow, on the other, spoke of artistry–and more importantly culture.
Stolen from its original source, this story is not meant to be on Amazon; report any sightings.
The light-paved lands the cadre stood before was but one “arm” connected to the painted beast. Eight other limbs continued burning out into the black, extending to places beyond where Sanguinity and perception could follow. Some of his templates guessed that they were stretching far and away, extending forth to other landmasses or even distant continents.
Each route of radiance ended along the curve of a sphere forming at the center of the darkness. Spirals of light flicked and broke into different shapes, the pockets of bright and dark becoming a painting composed by contrast alone.
There, at the heart of this Fallen Heaven, where a coming weight pressed against Avo’s Frame the strongest, the shadows melted away to unveil a grand structure nearly the size of a smaller district. It was perhaps six hundred kilometers in length and width, but its mass was the least interesting about it. More fascinating was how the darkness–now transmuted back to water upon being touched by light–spilled through a complex series of ducts, running up along the edifice’s exterior.
Cracks of blood-made lightning expanded around the structure, and the materials of its make exploded into Avo’s mind. But as his Woundmother began to complain about the structure’s dilapidation and instability, Avo realized the countless panes of glass comprising the top of the structure were beginning to gleam with color as light and water danced to a final interplay, completing the portrait.
A breath escaped from Avo. Calvino chimed with fascination. He projected a phantom, detailing what he perceived and both Draus and Dice turned to study his discovery.
Solid lines of radiance warred against quivering shadows, the light forming an outline of an image while the dark offered the shading of texture. The glass lining the roof of the enclave formed the visage of an eight-eyed beast, with old Scaarthian runes gleaming inside the iris of each eye, and thousands of ships following its round, jagged maw. Final dappled flickers of light connected the lanes cast by the lighthouses to the materializing enclave itself.
Four hundred kilometers away from the cadre, the home thought lost to Dice came into view. Still standing. Still shining.
“Like outcroppings of rock…” the Fardrifter muttered, attention fixed to the painted teeth presented in the glass.
Dice reached out, trying to touch the image, but her hand just phased through the phantoms. “Is this what… home looks like?”
“From above,” Avo said.
Dice was silent for a beat. “I never… I didn’t ever get to see the outside. It was always dark. Nothing there. Just rocks. Even when the master’s light sang out.” An ache swelled inside her. It was irrational, but it strained her to realize how little she knew of her own enclave, and how much Avo had discovered in an instant.
Draus snorted. “Beginning to have a feelin’ our Fallwalker’s more of a squatter than a determined homesteader. Any idea how long your home’s been around, Dice?” The girl offered no response. “Yeah. Doubt he would’ve told you the honest truth anyway. Or if he even knew himself.” The glass shard hovering near Draus sparked again. “I’m getting into the ceiling. Think we can skip the front doors and jump through the roof. Scope the place. Decide how we want to make our entrance after that.”
Heeding Draus’ words, Avo wrapped his haemokinetic storm tighter around the enclave. Veins and arteries surged through the building’s architecture, matter itself a superconductor where the Woundmother was concerned.
There was only one major entrance, and the structure had a layer of vacuum that parted the exterior walls from the interior habitat. There were five levels to this place, with the highest built along the walls like a halo while each level descended level closing the gap at their cores a bit more. A system of hydraulically powered aqueducts stood as the basis of inner-enclave transportation, with specified platforms allowed to move between the levels.
He mapped the layout of the structure in less than a heartbeat, it took but a second more for him to generate a DeepNav simulation of the enclave. Other patterns came alight in his notice. Biological patterns. Many human if judged by their physical shapes and organic traits, but many more struck Avo as cattle in accordance with their morphologies and the pens they lived in.
Avo expended a full percent of his cog-cap adding the lifeforms into his simulated map. There weren’t many people here. Only [538,331] living entities; far less than what was even held in the smallest of the districts. But they were there. And they were diminishing. Fast. In rapid increments.
Metal slugs sailed slowly through the air. Fangs gnashed at parting flesh. Bone-made shivs opened throats and ended lives.
Thaums began to flow over into Avo, unbeknownst to the inhabitants of the enclave.
Avo channeled Skimmer through his Sanguinity and burned these details into his phantoms as well. “Draus…”
“Yeah,” the Regular said, her mind focused as if she was the one locked in battle. “I’m inside too. I see ‘em. Looks like we came back just in time for a civil war.”
“Civil war?” Dice said, taken entirely aback by the situation.
Pockets of moving bodies battled each other. It took scant effort from Avo to distinguish the factions. One side was fewer but formed in orderly lines, holding key junctions and chokepoints. The others were a swelling mass, pushing hard to break through fortifications.
And then, in the distance, Avo noticed a series of flickers pulsing from each of the lighthouses. A repeating series of winks traveling through the shadows from afar.
{Hm. Some kind of crude code,} Calvino said. {Would you like me to attempt an extrapolation?}
The ghoul grunted. +No. Have another way of understanding the situation.+
Calvino understood in an instant. {Ah.}
+Don’t worry. Will burn only the ones engaged in active violence.+
Avo tried not to laugh as the EGI formed a frowning face at the heart of its nanomolecular avatar. {Do be restrained.}
+Yes. Going to be important moment for Dice’s self-shaping as well.+
{Why can’t you just say “growth.”}
+Because that entails something that just happens. The world inflicts on you sometimes. This is. This time she moves first. Matters more.+ Rising back to the real after his inner monologue, Avo checked his Rend and prepared himself. “Draus. We enter through the ceiling. Incogs active. Going to subsume a mind before we engage.”
“Synced,” Draus said. Her shard expanded outward into a sheet, forming a wide passageway into the enclave. “Reckon the flickerin’ just now was a signal. Like how they’re under attack. They might be assumin’ their Fallwalker’s come back to save them.”
Avo gave a bemused chuff. “Godclads coming. Yes. Fallwalker? No.” He gave Dice a final look. “Are you ready?”
Both the girl herself and her template shivered. “No.”
“Good,” Avo replied. “Awareness of uncertainty is better than blind certitude. This could be good for you. It could be painful. I can mend whatever damage it might inflict. But that will be up to you.” He paused, considered his words, and let out a breath. “Our pasts are rarely what we think they are. Our owners often lie to us. Our purposes are poorly conceived. The past hurts. Always. Because we know what was lost. The past is lost. But you are now present in motion. Future still definable. Do you want to see what you might become?”
A moment’s hesitation followed. Then, a soft whir sounded from the Railjumper’s triangular sensor module. “Yes.”
“Good,” Avo said. “Me too. So. Take your step. We will follow.”
The girl was done lingering now. Strings of apprehension still pried at her insides, but her route was chosen–and pointed not the one offered by her master’s lighthouses. Peering past the light, Avo sneered into the brightness, hoping strangely that there was something after, that the now-dead Fallwalker could see what was being done to his favorite “dog.”
+Taken her from you,+ Avo taunted, casting his ghosts out down into the lanes of light. +Not yours anymore. You thought you knew power. You thought you had control? This is power. This is control. Is. Is not. Absolute. I am the more impressive god. Such cannot be denied.+
Pockets of disbelief exploded across Avo’s many templates. Corner laughed. Abrel gawked. Template-Draus snorted with derision. [Jaus. We’ve finally reached terminal shit-talk. Told you to stop tauntin’ and torturin’ half-strands and now you’re mocking them in the Big Nothing. Fuckin’ incredible.]
Avo cast the template's words over into real-Draus’ Neurodeck and she gave a low guffaw. Dice stepped through the glass, not noticing the moment shared by ghoul and Regular, the twosome holding a moment longer.
{Oh, look, Captain Draus. Character development.} Soft sarcasm clung to Calvino’s every word and Draus just shook her head.
“Frankly, if this stops him from doin’ stupid shit in the middle of a firefight, I’ll take it. Way things are going, though, I think Dice’s old master got lucky: if Avo’d snuffed him, he’d probably be gettin’ these speeches on the daily inside the Conflagration.”
Bitterness metastasized inside Abrel. [Yeah. Fate-fucking-worse than death.]
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Ontologics
In effect after 19-12
Ghosts - [26,557,563]
Liminal Frame (V) - 16,099 THAUM/c
User: Avo
Heaven/Hell: [Woundmother] - 10,002 THAUM/c
Heaven
->Domain: (Blood)
->Canon: Haemokinesis (IV) - All blood in user’s area of influence can be controlled; speed and force experience exponential increases with each ton of force controlled
->Hubris: Central pillar of the Heaven must remain 80 tons; each ton of non-central mass controlled increases thaumic and Rend-based demands (5%)
->Canon: Linger - User can eject constructs shaped from their blood; each construct generated accrues Rend based on design and size
->Hubris: Central pillar of the Heaven must remain 80 tons; each ton of non-central mass controlled increases thaumic and Rend-based demands (5%; x2 backlash)
->Canon: Sanguinity’s Reign (IV) - A building haemokinetic storm continuously expands from the user, spreading their area of influence (without limitations) as far as the storm can metaphysically expand; generates more Rend the larger the area it takes up
->Hubris: Attempting to move and alter more than 80 tons of matter without constituting a central construct will result in thaumic backlash (20%)
->Canon: Exsanguinating Helix - Allows the user to instill an exsanguinating effect in a piece of matter, causing it to drain all the blood its mass can contain when in contact with a non-user designated entity; the larger the object instilled, the higher the Rend
->Hubris: If the object is destroyed, thaumic backlash will be inflicted (15%)
->Domain: (Matter)
->Canon: Alchemization (V) - The user can subsume and channel and combine the properties of 108 fragments of physical matter through their blood; the limit of fragments channeled can be increased at the cost of thaumic and Rend-based demands.
->Hubris: Any attempts to subsume gaseous or liquid matter will incur backlash. (12%)
->Canon: Remembrance of Matter (V) - The user can memorize the traits of all physical matter they subsume at a hundredth of the thaumic cost; the matter they memorized can be assembled and blended before a construct is formed
->Hubris: If matter being subsumed has their state changed mid-subsumption, thaumic backlash will be triggered (9%)
->Canon: Stormwreathed - The user can temporarily convert their mass into electricity
->Hubris: If the user is submerged by water in this state, thaumic backlash will be triggered (15%)
->Canon: Haemification - The user can turn all influenceable matter into blood
->Hubris: Any attempts to subsume gaseous or liquid matter will incur backlash (12%; x2 backlash)
->Domain: (Fire)
->Canon: Matterbomb - The user can detonate pieces of matter based on mass and inherent energy
->Hubris: If the matter being detonated is destroyed before ignition, moderate (EST. 35%) severe backlash will be inflicted
->Domain: (Luminosity)
->Canon: The Light Unseen - The user can blend their matter with the light of their surroundings should they stop perceiving the world visually
->Hubris: If the user has their perception active while this canon is in use, (EST. 51%) severe backlash will be inflicted
->Domain: (Protection)
->Canon: Fortress of Luminosity - The user emanates a luminous shroud that renders all physical matter bathed by its shine invulnerable; generates heavy Rend (1.2%) every second canon is active
->Hubris: There must be a persistent source of light for the user to imitate in the environment or from the user themselves or thaumic backlash will be triggered. (5%)
->Domain: (Biology)
->Canon: My Blood The Harvester, My Flesh the Symphony (III) - Allows the user to grow, blend, or extract biological organisms and structures from their blood.
->Hubris: Another source of biomass must be present and in the area of influence or thaumic backlash will be inflicted. (6%) ->Canon: Remembrance of Flesh (V) - Allows user to memorize traits from biological organisms at a tenth of the thaumic cost; the biomass they memorized can be spliced before they are grown.
->Hubris: Another source of biomass must be present and in the area of influence or thaumic backlash will be inflicted (6%; x2 backlash)
->Domain: (Lightning)
->Canon: Boltstride (III) - Allows the user to transmute and move all blood-based structures as bolts of lightning; distance limited to the reach of user’s Sanguinity
->Hubris: Attempting to move over 120 tons of matter as a single bolt will trigger (EST. 87%) extreme thaumic backlash
Hell - [Fifth Circle]
->Domain: (Matter/Entropy/Luminosity)
->Canon: Breath of the Withered (V) - Allows the user to expel their total Rend as an entropic storm across their area of influence; the storm will disintegrate matter through withering bolts of lightning (This canon is absolute)
->Daemon: Striking the same place twice will result in the manifestation of an Anathema of Ruin, causing the user to lose control of the Heaven
->Canon: Barrage of the Withered (V) - Allows the user to expel their total Rend as an entropic projectile the size, shape, and speed of the Woundmother at its maximum potential; this projectile can be guided by the user and is loosed faster with higher Rend (This canon is absolute)
->Daemon: Should the projectile not dissolve sufficient matter, the projectile will birth as an Anathema of Ruin
->Canon: Shadowbreaker (III) - Allows the user to influence all shadows in their vicinity with a touch of luminosity that will continue to expand and dissolve anything physical covered by the shadows
->Daemon: Should an insufficient amount of physical matter in darkness be consumed in (8 seconds), an Anathema of Ruin will be manifested.
Heaven/Hell: [Fardrifter] - 5,660 THAUM/c
Heaven
->Domain: (Air)
->Canon: Horizon Strider (III) - The user takes on the properties of a hurricane and can influence winds for 250 kilometers
->Hubris: If an external force counters the motion of the user’s centrifugal force, severe (EST. 59%) thaumic backlash will be triggered
->Domain: (Space)
->Canon: Yondergales (IV) - The user’s demiplane now encompasses ten kilometers, with each ton of mass multiplying the base speed of their winds (252 kilometers per hour)
->Hubris: If an object over 5,000 degrees celsius is drawn into the plane, extreme (EST. 83%) thaumic backlash will be triggered.
->Canon: The Nine Streams of Freedom - The user can materialize from any nine points in space their winds encompass (250 kilometers)
->Hubris: if they emerge in a confined space and are unable to fully materialize, thaumic backlash will be triggered. (10%)
->Canon: Shadowrun (II) - The user can surge within shadows as if they are wind tunnels (x10 current speed); shadows must be connected to pass from one to another.
->Hubris: If a light shines and clears away the user’s shadow, heavy (EST. 39%) thaumic backlash will be triggered
->Domain: (Shadow)
->Canon: Midnight Hand - The user can blow, move, and shift shadows together as if they are waves in a storm.
->Hubris: If the user is between shadows when the wind stops blowing and the bridge breaks, moderate (22%) thaumic backlash will be triggered.
->Domain: (Labyrinth)
->Canon: Path of the Nine Storms (III) - User manifests a maze-like dungeon in the walls of their winds, allowing them to create and weave winding paths from tunnels of air; the maze is a fixed spatial anchor (may not be affected by spatial changes) that can be triggered at any time.
->Hubris: If the inner walls of the dungeon are forcibly breached and someone enters the eye of the storm (where resides the Yondergales), heavy (EST. 39%) thaumic backlash will be generated.
Hell - [Fourth Circle]
->Domain: (Air/Entropy/Labyrinth)
->Canon: Halt of the Passing (IV) - The user can enchain all actors and objects moving through their area of physical influence (250 Kilometers) with stasis
->Daemon: An anathema of correspondence will be birthed if the total velocity drained exceeds the total Rend accrued
->Canon: Waybreaker (II) - The user distorts all directionality about them (10 kilometers), causing space to coil and distend, randomizing vectors of movement for all actors and objects caught in their wake.
->Daemon: Rend must be balanced in nine minutes or an Anathema of Correspondence will manifest.
Heaven/Hell: [Techplaguer] - 200 Thaum/c
Heaven
->Domain: (Signals)
->Canon: Skin of Virtuality - Layers user in mirror-reality raw data and information, allowing them to move and exist as radio signals might and shift inorganic objects in their vicinity as blocks of temporarily stored data (reloads back to their original position in reality after miracle ends)
->Hubris: The user cannot pass through lead without incurring heavy (EST. 41%) thaumic backlash.
->Domain: (Space)
->Canon: Techjumper - User inserts themselves into a signal or system capable of transmitting signals, moving as a packet of data and materializing at the endpoint of the transmission.
->Hubris: If the transfer is disrupted halfway, moderate (22%) thaumic backlash will be triggered.
->Domain: (Biology)
->Canon: TechSick.exe (II) - User mimics the properties and symptoms in a virus and transfers that over to a signal-receiving system, affecting the machine as if it were a person
->Hubris: If the transfer is disrupted halfway, moderate (22%) thaumic backlash will be triggered. (x2)
Hell - [Third Circle]
->Domain: (Signal/Entropy)
->Canon: Datarot - The user decays and distorts signals and data within their ability to influence
->Daemon: If a signal the user is decaying is disrupted and they are unable to find another within (5 seconds) to continue expelling their Rend, an Anathema of Epistemology will be generated
Implants
Mime-Fog: Allows Avo to produce a spore-expelled field of active camouflage
Celerostylus: A symbiotic reflex booster laced into Avo's spine; accelerates him a bit over sixty-five miles an hour in his baseline body
Echoheads: A chimeric bioform adapted into an implant. Can provide echolocation for eight hundred feet. Designed from a hyper-durable silicon-chitin structure that also allows each of the eight heads to piece forward from the inside like a mantis shrimp punches.
Bone Demon: A body-sheathe--complete overhaul of Avo's physical form. made from a nest of super-tensile, hyper-synaptic nanofibrous mycelia on the interior. Beyond the threads, thick plates of cordyceramite line the outside like jagged skeletal continents emerging from a sea of webs. Bound to his biology, Avo is able to harden and shift his structural integrity, as well as shape the growth of the fungal-ceramic matter that would encase his outer skin.
Meldskin: A smart-fluid adaptive combat skin capable of altering its composition to suit almost any environment and slowly return to full integrity. Possess holographic disguises, advanced visual sensors, omnidirectional thrusters, and a highly advanced reactor. Can also interface with other pieces of advanced voidtech.
Metamind
Ghosts: [17,313,887]
SPRITES: {4.2TB/s…}
[QUICKSAND SYNC TRAUMA] COG-CAP: 55 SEQUENCES (VARIABLE)
->STRUCTURE: “A LIMPID POOL FILLED WITH BODIES DRIFTING BENEATH THE WAVES; WHATEVER TRAUMA STRIKES THE SURFACE WILL IN CAUSE IT TO IGNITE AND SIMULATE A RESEQUENCING OF SAID TRAUMA”
->FUNCTION: GUARDS THE MIND USING A LAYER OF TRAUMATIC MEMORIES: CAPABLE OF ADAPTING TO TRAUMAS AFTER SUSTAINING AGAINST THE FIRST IMPACT
[THOUGHTWAVE DISRUPTOR] COG-CAP: [ERROR] SEQUENCES
->STRUCTURE: [NULL]
->FUNCTION: TAPS INTO THE ENTIRETY OF THE USER’S COGNITIVE CAPACITY AND EXPELS UNSTABLE MEM-DATA OUTWARD, DISRUPTING AN AREA OF (CONTINGENT OF GHOST CAPACITY) SPACE
[INCOG] COG-CAP: [x] SEQUENCES (VARIABLE; MUST MATCH ALL OTHER INTERNAL MEMORIES BEYOND THE WARDS)
->STRUCTURE: “AN OPALESCENT SUN RAINS DOWN OVER THE LANDSCAPE; LIGHT SPILLS FROM IT MORE LIKE MERCURY DOLLOPS THAN RAYS, BASKING EVERYTHING IN A REFLECTIVE SHEEN WHILE DRINKING UP MEM-DATA INTO ITS CORE”
->FUNCTION: ALLOWS THE USER TO CAMOUFLAGE THEMSELVES FROM NOTICE VIA THE OBFUSCATION OF THEIR MEMORIES AND THOUGHTSTUFF. NO ACCRETION WILL LEAK DURING THIS PERIOD AND ALL OUTWARD REACTING PHANTASMICS WILL BE PLACED INTO A DORMANT STATE UNTIL DELIBERATE ACTIVATION.
[WHISPER] COG-CAP: 19 SEQUENCES (BASELINE)
->STRUCTURE: FIVE/SIX LEGGED DOG CHASES A FLYING LETTER WHILE A DRONE STRIKES A VILLA.
->FUNCTION: ALLOWS THE EXTENSION OF CONSCIOUS AWARENESS BY 60 FEET AND THE DELIVERANCE OF COG-DATA WITHIN SAID FIELD OF AWARENESS; CAN BE EXTENDED BY MULTIPLES SHOULD MORE SEQUENCES BE USED
[PHYS-SIM] COG-CAP: 18 SEQUENCES (FIXED)
->STRUCTURE: A MISSILE LOCKED TO AN AEROVEC, EVER INCHING CLOSER, DODGING INCOMING POINT DEFENSE FIRE”
->FUNCTION: CALCULATES THE ACCELERATION VECTORS AND IMPACT LANES OF UP TO TWELVE DYNAMIC OBJECTS
[OSARAI MEMGUARD] COG-CAP: 20 SEQUENCES (BASELINE) [REPLACED BY QUICKSAND IN AVO'S METAMIND]
->STRUCTURE: “A HURRICANE TWISTING AND HURTLING SCREAMING FIGURES AND BROKEN STRUCTURES”
->FUNCTION: GUARDS THE MIND USING A LAYER OF TRAUMATIC MEMORIES: CAPABLE OF WITHSTANDING AND REFORMING AGAINST HEAVY-MASS PHANTASMAL INTRUSIONS; VULNERABLE TO NARROW-BUILD INVADERS.
[AUTO-SEANCE] COG-CAP: 2 SEQUENCES (BASELINE)
->STRUCTURE: “A STAR BLEEDS INTO A SPIRAL OF SPLICED MEMORY SNIPPETS [ERROR: MEMORY ARTIFACTS TOO BRIEF FOR REVIEW...]"
->FUNCTION: ALLOWS OMNI-SYNCHRONIC COMMUNICATIONS BETWEEN TWO OR MORE MINDS ACROSS ALL AREAS ENCOMPASSED BY THE PRESENCE OF THE NETHER
[MORALITY INJECTOR] COG-CAP: 20 SEQUENCES (BASELINE)
->STRUCTURE: “A RESPLENDENT CAGE WITH A CINEMA PROJECTION OF PAST HAPPENINGS PLAYING ACROSS THE SKY"
->FUNCTION: ALLOWS THE USER TO NULLIFY SPECIFICALLY ENCODED IMPULSES WITH COUNTER-EMOTIONAL DOSES OF MEMORY.
GHOSTJACK (ALLOWS FOR THE MODIFICATION AND EDITING OF MEMORIES AND SEQUENCES; SHAPES TRAUMA AND COMMANDS GHOSTS)
[SKIMMER PERCEPTION EMANATOR]
TRAUMA PATTERNS:
[ASELERI'S FOLLY] - HIGH PAIN INFLICTION; PHYSICAL TORTURE BASED
[LUCILLE’S REGRET] - HIGH EMOTIONAL TORMENT; REGRET AND ANGUISH ALIGNED
[LUCILLE’S AGONY] - HIGH PAIN INFLICTION; PHYSICAL TORTURE BASED; BODY DYSMORPHIC AFFLICTED
[SECONDHAND FATALITY] - EXTREME PAIN INFLICTION; EGO-KILLING TRAUMA FOR HUMANS
[BENEFACTOR’S DREAD] - HIGH EMOTIONAL TORMENT; FEAR OF COMING DEATH
[ARATNID’S KISS] - HIGH PHYSICAL TORMENT; CASTRATION AND PRIMAL FEAR-BASED
THE BURNING DREAMER
MIND-TEMPLATES
[AVO]
The Talons
Abrel Greatling
The Shadows
Benhata Veloso
Glitch
Lip
Corner
Osjack Thenndenn
(Ashthrone/Sanctus assault force)
Dice
Chambers
Paladin Kare
Paladin Kassamon
I hope you enjoyed today's installment of Godclads!
Next up: The gang decide to end a war in a day...
Anyway, I hope you're having fun, and remember: reviews, follows, favorites, and comments make the word-gods happy.

