Skills and Abilities
Different classes begin the game with specific skills automatically known along with 1 ability per skill.
Higher levels grant new abilities.
Skills can be combined to form new combination abilities.
New skill acquisition is related to the luck stat.
Skills and abilities known
Blade - Flurry of Slashes 10 Mana,
Bow - Flaming Arrow (Flame) 10 Mana,
Blunt Force -
Dirty Fighter -
Divinity - Divine Healing 5 mana, Divine Judgment 10 mana, Regeneration (Passive)
Earth - Stone Bullet 5 mana
Flame - Candlelight 0 Mana, Flame Blast (Air) 20 Mana, Flaming Arrow (Bow) 10 Mana
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Foraging -
Hand To Hand -
Lightning - Shock Armor 10 mana
Linguistics - (passive)
Medicine -
Shield - Shield Bash 5 Mana,
Spear - Dual Strike 5 Mana
Staff -
Tamer -
Thief -
Tooth and Nail - Wind Claw 20 Mana (Wind)
Trapper -
Water -
Wind - Flame Blast (Flame) 20 Mana, Gentle Breeze 0 Mana, Wind Slice 5 Mana, Wind Claw 20 Mana (Tooth and Nail)
Nik’s Abilities:
Candlelight 0 Mana
Dual Strike 5 Mana
Flame Blast 20 Mana
Linguistics (Passive)
Regeneration (Passive)
Shield Bash 5 Mana
Shock Armor 10 Mana
Stone Bullet 5 Mana
Wind Claw 20 Mana
Wind Slice 5 Mana

