The circle in Saltwhistle's square hummed to life at dusk, Blue's precise geometry catching fire in orderly sequence. Yara stood at the edge watching chalk lines ignite first blue, then indigo, then the whole lattice brightening until the air inside folded and admitted passage.
Eliza stepped through.
She wore traveling leathers Yara didn't recognize, carried a ledger under one arm, and moved with the efficient grace the brooch had given her. Her eyes found Yara immediately gray and storm-bright, the kind of gaze that had always seen too much.
Those eyes widened.
Yara felt the empathic read hit like a hand pressed to an open wound. Eliza's gift had always been precise, but this was surgical: exhaustion mapped to the bone, guilt worn into posture, numbness settling where emotion used to live. The space where a seventeen-year-old girl should be, occupied instead by something that had learned to count corpses without flinching.
"Oh, Yara," Eliza breathed. "What have you done to yourself?"
Not judgment. Grief.
Yara's throat tightened. "I took Saltwhistle. Four cities now. The circle network is—"
"I don't care about the cities." Eliza closed the distance between them, hands coming up to cup Yara's face the way you hold something fragile that's pretending to be steel. "I'm asking what you've done to YOU."
The Gem purred, amused. She can taste the changes like wine gone to vinegar.
Yara stepped back, not because she wanted to, but because if she didn't, she'd break. "You asked me to take the coast. I took it."
"I asked you to secure supply lines," Eliza said quietly. "I didn't ask you to carve yourself hollow doing it."
"I'm not—"
"Don't." Eliza's voice sharpened. "Don't lie to someone who can feel your heartbeat from across a room. You're different. Harder. Colder. And you're seventeen years old."
The words sat in the salt air between them like an accusation that couldn't be defended against because it was true.
"I had to be," Yara said finally. "People were dying."
"People are always dying," Eliza said. "That's war. But you—" She stopped, jaw working. "Show me. Show me what you've done here."
They found one of the blank soldiers outside the supply depot.
He stood at attention, spine straight, eyes tracking movement with precise efficiency. When Yara approached, he saluted - crisp, perfect, textbook.
"Report," Yara said.
"Depot secured, General. Inventory complete. Twelve barrels of salt, forty sacks of grain, eighteen crates of dried fish. No discrepancies. No theft."
The words were correct. The delivery was correct. Everything was correct except the emptiness behind it.
"Name?" Yara asked, even though she knew.
He blinked, processing. "Records indicate Corporal Thom Werden, General. I can access the information. But I don't..." His brow furrowed - confusion, not distress. "I don't remember being him. I know my duties. My training is intact. But the person who had this name..." He touched his chest. "He's not here anymore."
"Dismissed."
He saluted and marched away. Perfect form. Learning already, she could see it in how he adjusted his stride to avoid a puddle he'd stepped in yesterday. Not static. Not frozen. Just... empty.
Eliza's hand went to her throat. "What did you DO to him?"
"I erased him," Yara said flatly. "The Gem needed fuel for the transformation. The armor wasn't enough. So it took who he was and burned it."
"I've seen your work. The Iron Defenders - those walking weapons you made from enemies who refused you." Eliza's voice shook. "Those are STATIC. Frozen. They can't learn, can't grow, can't become anything more than tools. You made them that way on PURPOSE."
"Yes. They were enemies. They chose to fight me. So I took everything: personality, growth, the ability to change. Made them permanent weapons."
"But this man isn't static. He's learning. I can feel it, his mind is ACTIVE. Processing. Adapting." Eliza's empathic sense pressed against Yara. "You left him able to grow. Why?"
"Because he's mine," Yara said quietly. "He was one of my soldiers. I'm selfish, Eliza, but I'm not heartless. I know the difference between a punishment and a tragedy."
"Explain."
"The Iron Defenders are what I do to enemies. Take everything and lock it down. Make them static tools that can never be more than what I need them to be. That's intentional cruelty." Yara forced herself to look where Thom had disappeared. "But my own people? I erased who he was, yes. Burned his memories, his personality, his self. But I left him CAPABLE. He can learn. Grow. Maybe even remember who he was. Maybe become someone new. He's not frozen. He's blank."
"That's supposed to be mercy?"
"It's the only mercy I had to give."
Silence.
"Four soldiers were dying," Yara continued. "Gut wounds. Minutes left. Petra was dying too. I chose Petra first, pulled the healers off the men to save her. By the time she was stable, the four were almost gone. I had seconds, not minutes. Their armor wasn't enough for proper transformation."
"So you had a choice," Eliza said slowly. "Let them die human, or erase them and hope they relearn."
"Yes."
"And you chose erasure."
"I chose to save the bodies. Save the potential." Yara's voice cracked. "I couldn't save WHO they were. The sacrifice was inadequate - the Gem would take from them. But I could choose WHAT it took. I could make them static like the Iron Defenders, or I could erase them but leave them able to grow."
"You chose blank over frozen."
"Yes. Because they were MINE. Because Thom Werden might remember his daughters someday. Or he might become someone new who learns to love them. But at least he CAN. The Iron Defenders can't even do that."
Eliza was quiet for a long moment. "That's not mercy. That's... less cruelty."
"I know."
"And you made this choice, why? Because you spent your time on Petra first?"
"Yes."
"Show me the wolf," Eliza said, voice hard. "Show me what was worth four men's selves."
They found Petra near the harbor, surrounded by her pack. She was standing now - wobbly but standing. When she saw Yara, she wagged once, then limped over to press against her leg.
Yara's hand went to Petra's head automatically. The wolf leaned into the touch, eyes bright, present, WHOLE.
Corvin's relief was palpable. His posture, his proximity, the way he positioned himself - all of it screamed gratitude.
"She's completely herself," Eliza observed. "No erasure. No loss. You saved her WHOLE."
"I didn’t heal her. That was the healers, but they spent themselves getting her stabilized.”
"While four men were dying." Eliza's voice was very calm. "You pulled the healers off them. Spent the time and resources on her. Then turned to the men when it was too late to do it right."
"Yes."
"Could you have saved all og them? Petra and the four men?"
The question hung in the salt air.
"I don’t know… maybe if I'd made Petra wait. But the healers were near the end of their strength, and I couldn’t risk it, maybe if I'd told Renn to hold everyone while I found proper sacrifices for all of them. If I'd been less..." Yara's voice broke. "Yes. I might have saved them all properly. Petra might have been in more pain for longer, but she might have survived. And the four soldiers would still be themselves."
"Then why didn't you?"
"Because Petra was FIRST," Yara said, voice raw. "Because she's been with me since Rainbow. Because she and Corvin hold my northern line. Because she took a bolt meant for someone else, and I couldn't—" She stopped, swallowed. "Because she's mine and I love her and four strangers weren't worth making her wait."
"So you chose."
If you discover this narrative on Amazon, be aware that it has been stolen. Please report the violation.
"Yes. I chose the wolf over the men. Spent my resources saving her whole. Then erased four soldiers because I didn't have time left to do it right." Yara looked at her hands. "I'm selfish. I know what matters to me, and I choose it. That's who I am."
Eliza knelt beside Petra, let the wolf sniff her hand. "She's beautiful. Strong. Loyal. I can see why you love her."
"Eliza—"
"I can also see why four men are blank now." Eliza stood, facing Yara fully. "You're seventeen years old. You're making choices about who keeps themselves and who gets erased. And you're choosing based on love, not tactics."
"She's tactically important—"
"So were they. They were YOUR soldiers. YOUR people. The ones who followed you." Eliza's voice sharpened. "You talk about being selfish versus heartless. About leaving them able to learn as a form of mercy. But the real question is: why did you prioritize the wolf over four human lives?"
"Because I love her more."
The words fell like stones.
"There it is," Eliza said softly. "Not tactics. Not a strategy. Love. You saved her because you love her more than you loved them."
"They were strangers—"
"They were YOURS. Your soldiers. Your responsibility. The ones who trusted you to keep them safe." Eliza's eyes blazed. "And you erased them to save a wolf."
"I left them able to recover—"
"Maybe. MAYBE Thom remembers his daughters someday. Maybe he becomes someone new. Maybe he stays functional but empty forever." Eliza stepped closer. "You gambled with four human selves because you loved a wolf more. Own that."
Yara couldn't speak.
"At least you're not heartless," Eliza continued, voice softening slightly. "You left them able to learn. Didn't make them static like the Iron Defenders. You cared enough to give them a chance at recovery, even if it's a slim one."
"That's supposed to comfort me?"
"No. It's supposed to show you where your line is." Eliza took her hand. "You're selfish. You choose favorites. You love some lives more than others. But you're not HEARTLESS. You know the difference between permanent erasure and recoverable erasure. You chose recoverable."
"That doesn't make it better."
"No. But it makes it different from the Iron Defenders. Those were punishments. These were tragedies." Eliza squeezed her hand. "The question is: can you live with that? Can you live with being the person who erases her own soldiers to save a wolf she loves?"
"I don't know."
"Then figure it out. Because you're going to face this choice again." Eliza's voice went hard. "And next time, you need to decide BEFORE the crisis: do you save what you love first, or do you save your people first? You can't have both when time is short."
"Show me the others," Eliza said. "The five you did right."
They found them at Captain's Row. Enhanced, strong, WHOLE. Still themselves, just better.
"These were wounded later," Yara explained. "After Petra was stable. After the crisis passed. Renn and Ilan had the strength to keep them alive, and I had time to find proper sacrifices - meaningful objects, personal treasures. The Gem took from the objects, not from the men."
"So when you have time, you do it properly."
"Yes."
"And when you're rushed after spending your time on wolves, you erase people."
"Yes."
"That's the pattern." Eliza pulled out her ledger. "Not cruelty. Not heartlessness. PRIORITY. You spend your care on what you love first. Everyone else gets what's left over."
"That's monstrous."
"That's HUMAN," Eliza corrected. "Every mother in a burning building grabs her own child first. Every soldier saves their squad before strangers. You're just human with the power to act on it at scale."
"So what do I do?"
"You decide your priorities BEFORE the crisis. Make a hierarchy. Stick to it." Eliza opened her ledger. "Right now, you're making it up in the moment based on who you love. That's how you get four blank soldiers and a saved wolf. You need a SYSTEM."
"What system?"
"That's up to you. But here's my suggestion: named over unnamed. First over last. Creatures that hold your lines over regular soldiers. Whatever hierarchy lets you sleep at night. And within that hierarchy: proper transformation or death. Never erasure. Never rushing."
"That means people will die who could have been saved—"
"As blanks. They could be saved as BLANKS." Eliza's voice was firm. "Is that better than death? I don't know. You don't know. Thom Werden doesn't know because he can't remember who he was to make the comparison."
"He can potentially relearn—"
"POTENTIALLY. Maybe. Possibly. You erased four men and HOPED they'd recover." Eliza leaned close. "That's a gamble with someone's self. And the only reason it's not heartless is that you left them the ability to try. But it's still a gamble you shouldn't make."
"There's something else," Yara said quietly. "During the harbor raid. One of the hollow men from earlier - the four I'd made. He took a bolt to the gut. Dying. And there was... nothing left. No objects to sacrifice. No time. No options."
"What did you do?"
"I let him die." Yara's voice cracked. "I could have erased him like before, but I would have had to take everything and make him completely blank, but recoverable. But he was already hollow - no joy, no songs, just duty. And I thought..." She stopped. "I thought at least he could die with SOMETHING left. Whatever small piece was still with him. So I let him go."
Eliza was very still. "You showed mercy."
"I showed limits. I couldn't save him properly. I could have erased him to blank. But I chose death instead." Yara looked up. "Does that make me less of a monster?"
"No. It makes you someone who knows where her line is." Eliza's voice was gentle. "You won't ALWAYS choose erasure. You won't ALWAYS gamble with selves. Sometimes you let people die human. That's important."
"Why?"
"Because it means you're still counting the cost. Still feeling the weight." Eliza pulled her close. "The day you start erasing people without hesitation is the day you've lost yourself. But you're not there yet."
"What about Petra? Did I choose wrong?"
"I don't know," Eliza said honestly. "Maybe the wolf was worth four blank slates. Maybe your line would have collapsed without her. Maybe you should have let her suffer or even die while you saved the men properly. There's no right answer."
"Then what do I do?"
"You live with it. You count it. You remember their faces." Eliza pulled back. "And you make a rule for next time: no more erasures. If you can't do it right, they die human. Even if it's someone you love."
"Even Petra?"
"Especially Petra. Because love is what made you choose badly this time." Eliza's eyes were fierce. "You need to be able to let the ones you love die rather than erase the ones you don't. That's the line between selfish and heartless."
"I don't know if I can do that."
"Then you'll keep making choices like this. Keep erasing people. Keep gambling with selves." Eliza's grip tightened. "Is that who you want to be?"
"No."
"Then make the rule. Hold the line. Die human or live enhanced. Never blank. Never erased. That's how you stay different from the Gem."
"The Gem says blank is still useful—"
"The Gem doesn't HAVE a self. It doesn't understand what you're taking." Eliza's voice softened. "But you do. You know the difference between static Iron Defenders and recoverable blanks. You know the weight of erasing someone. So don't let the Gem convince you it's acceptable."
"What if there's another crisis?"
"Then you make the hard choice: let them die human or wait to do it right. No middle ground. No, hoping they recover. No gambling with selves." Eliza's eyes blazed. "That's the standard. That's what I'm here to enforce."
They talked through the rest of the night. About Saltwhistle's siege, about hesitation and panic, about the cost of mercy toward enemies versus loyalty to your own.
"Fifteen soldiers died because you waited too long," Eliza said, reading Bruno's slate. "You were trying to be careful. Minimize casualties. And your own people paid."
"I was trying not to be a monster."
"You ARE a monster. You're Yaradom. Four cities taken, people bound, soldiers erased." Eliza's voice was gentle. "That happened. You don't get to pretend you're still a street urchin. So the question is: what KIND of monster?"
"What kind?"
"Efficient or wasteful. Fast or slow. Decisive or paralyzed." Eliza tapped her ledger. "Right now, you're wasteful. You hesitate, your soldiers die. You panic, you erase people. That's the WORST kind of monster - the kind that causes maximum suffering through indecision."
"So what do I do?"
"Be FAST. Be DECISIVE. Take cities quickly. Minimize YOUR casualties, not theirs." Eliza's eyes were hard. "Your compassion for enemies is killing your people. Stop it."
"And when I have to choose between what I love and what I should save?"
"You follow your hierarchy. The one you decide NOW, before the crisis." Eliza pulled out a fresh page. "Let's make it together. Who matters most?"
They wrote it out. Hours of debate. Arguments. Tears. But by dawn, they had it:
- Harry (first, fragment, irreplaceable)
- Sam (first, bonded, anchor)
- Named creatures who hold strategic positions (Petra, Corvin, the bears)
- Enhanced soldiers who've proven loyal (Marcus, Bruno, etc.)
- Regular soldiers
- Everyone else
And within each tier: proper transformation or death. Never erasure. Never blank.
"This is cold," Yara said, looking at the list.
"This is HONEST," Eliza corrected. "You're going to choose favorites anyway. At least now you're doing it systematically instead of in panic."
"What if I can't hold to it?"
"Then I'll remind you. That's what I'm here for." Eliza took her hand. "You're seventeen. You're building an empire. You're going to make terrible choices. But at least now you'll make them KNOWINGLY. With a system. Counting the cost."
"And if the system fails?"
"Then we adjust it. But we don't abandon it." Eliza's grip was fierce. "Because the alternative is more Thom Werdens. More blank soldiers hoping to remember who they were. More selves gambled away because you chose wolves over men."
The sun was rising when Eliza finally said, "I'm staying. Not because the binding forces me, though it does. But because mothers don't leave their daughters. Even when they're learning to be selfish monsters."
"Even when they erase people?"
"Especially then." Eliza's smile was sad. "Because you need someone to say: you left them able to recover. That's not heartless. But it's not good enough either. Never again."
"I don't know if I can promise that."
"You can't. That's why I'm here to hold you to it when you falter." Eliza stood, pulling Yara up. "You're seventeen. You're making impossible choices based on love. I can't stop you from loving. But I can make you THINK before you let love erase people."
"What if I'm not strong enough?"
"Then we'll work on that together." Eliza's voice was fierce. "You saved Petra. You erased four men. You left them able to recover because you're selfish, not heartless. Now you have to decide: is that who you want to be? The person who gambles with herself when she runs out of time?"
"No."
"Then make the rule. Hold the line. And I'll be here every day to remind you of it." Eliza pulled her into a fierce embrace. "That's what mothers do. We hold our children to standards even when it hurts."
"Even when their children are monsters who erase people?"
"Especially then," Eliza whispered. "Because monsters need mothers most of all. Monsters who are selfish but not heartless. Who leaves people able to recover even when they erase them. Who let soldiers die rather than make them static tools?"
"That's a low bar."
"It's YOUR bar. And tomorrow we'll raise it." Eliza pulled back, eyes wet. "But tonight, you sleep. Six hours. Food. Rest. Tomorrow we plan the capital without erasing anyone."
"How can you be sure?"
"Because I'm here now. Your conscience. Your mother. The voice that says 'no blank soldiers' when the Gem says 'they're still useful.'" Eliza's smile was fierce through tears. "You're not doing this alone anymore."
Yara slept for the first time in days, knowing someone was watching over her.
In the morning, she found Thom Werden at his post. He was learning that she could see it in how he anticipated needs and adapted to situations. Not frozen. Not static.
Just empty. Learning to be a person again from scratch.
"General," he said, saluting. "Shall I continue depot duty, or rotate to patrol?"
"Depot," she said. "You're doing well."
"Thank you, ma'am." He smiled - a learned expression, not a felt one. "I want to improve. I feel... incomplete. But capable of completion. If that makes sense."
"It does."
"Good. I'll keep learning." He paused. "The records say I had family. I don't remember them. But I'd like to. Is that possible?"
Yara's throat closed. "I don't know. Maybe."
"Then I'll work toward maybe." He nodded, satisfied with that answer, and returned to his duties.
Eliza found her there, watching him work. "You gave him hope. The ability to 'work toward maybe.' That's more than the Iron Defenders get."
"It's not enough."
"No. But it's something." Eliza took her hand. "And next time, you'll do better. You'll choose properly or choose death. Never blank. That's the promise."
"That's the promise," Yara repeated.
They stood together watching Thom Werden learn to be a person again, knowing he might never remember his daughters' names, but at least he had the capacity to try.
It wasn't mercy.
It wasn't justice.
It was just the best a selfish seventeen-year-old monster could give when she'd spent her care on a wolf she loved more.
And tomorrow, with Eliza watching, she'd try to do better.
Patreon is live. If you want to read ahead.
The Trinity Divide - A LITRPG Mystery Thriller
??THE TRINITY DIVIDE
? WHAT TO EXPECT: ?
? LitRPG with stat progression and ability unlocks
? Weak to Strong (starts Level 1, learns through survival)
? Fast-paced noir mystery with frequent combat
? MC + bound companions (angel and demon literally on his shoulders)
? Hard magic - wards cost blood, abilities drain health
? 1920s Prohibition setting meets theological horror
? Both Heaven and Hell are antagonists
? No harem, slow-burn romance

