Votes for this Turn:A1 - Jon - 16A2 - Rob - 0A3 - Sansa - 11A4 - Ned - 0
S1 - Wikipedia - 1S2 - Steam - 0S3 - Paradox - 4S4 - World - 22
Names:Sir Wylis (Hodor) of the Castle Gate - 8Sir Tristan of House Mudd - 4Sir Artur of Starfall - 3Sir S.J. Pnkton of House ChumBucket - 2Sir Brandon of House Snowstorm - 1Sir Maekar of Old Stones - 2Sir Nemo of Bravos - 2Sir Aemond of House Hightower - 2Sir Eddard of House Scissorhands - 1Sir Casper of House Ghost - 1Sir Tristan of Bleakstones - 1Sir Simon of House Belmont - 1Sir Sturm of House Brightbde - 1
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Rolls for this Turn:Personal: Legend of Zelda WikiThanks to the Doll, the next time that Bobby B. dies, his body will dissolve into mist, and he will suddenly appear a few moments ter, in perfect health.The effect only works once (unless RNGesus lets lightning strike twice for Good ol’Bobby B).
World: Forgotten Realms WikiThanks to Fatu Chupa, Long Lake now has a “City” on it.(Specifically, it has a town of 3,500 that some long-ago king of Winter gave a City Charter to.)
(Since the Wiki article is about a city full of monasteries:)It is to the Old Religion what Maidenpool is to followers of the 7.
(Regur North Map, modified for this Quest (no arrow).)
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Story:If you wanted to spend time with Jon, then sooner or ter you had to accept that this meant spending more time than was strictly pleasant in the training yard under Ser Rodrik’s eye.
Jon liked the yard in the way some boys liked a favored dog or a certain creek, with that quiet certainty that this was where he was meant to be.You liked Jon enough that, after a point, this became reason enough to put up with the rest.That didn’t mean you enjoyed it.Sword practice, you’d discovered, was mostly a long chain of little embarrassments with brief pauses in between where you convinced yourself the next attempt might finally go better.
The mistake that first tied the two of you together had started because you wanted to look older than you were.Ser Rodrik had been trying to teach you how to step in properly after a strike instead of just swinging hard and stopping there like you’d personally offended the air.Jon had shown it first, of course, because Jon did nearly everything with a wooden sword properly in that deeply irritating way of someone who practiced even when no one was making him.Then it’d been your turn, and because you didn’t want to look slow beside him, you decided that if stepping in was good, then stepping in faster would obviously be better.This turned out to be nonsense.You lunged too far, nded with your front foot wrong, tried to fix it halfway through the swing, and got yourself so tangled up that the blow went wild and the wooden sword flew clean out of your hand.It skidded off across the yard, clipped a bucket, and fell in the dirt.You, meanwhile, stumbled after it and sat down hard in full view of everyone.
Rob saw it happen.So did a few of the boys he ran with, and because they were older and because it had, admittedly, looked very stupid, they ughed.Not in any especially cruel way.That was almost worse.Cruelty you could’ve been angry at.Simple ughter just left you hot in the face and wishing you were literally anywhere else.You remembered with painful crity how small you felt then, and how suddenly certain you were that everyone had seen exactly how foolish you looked.
Jon didn’t ugh.That was the part that stayed with you.He didn’t drift off toward Rob and the older boys.He didn’t smirk.He didn’t pretend not to know you.He just walked over, picked up the wooden sword, and handed it back as though the important thing was the lesson and not the rest of it.Then he told you, in that steady, serious way of his, that the mistake hadn’t really been the swing.The mistake had started before that, when you let your feet get too close together while trying to rush the step.The sword had only made the stupidity easier to notice.This wasn’t, strictly speaking, gentle.It was useful, though, and more than that, it made the whole thing feel fixable.You hadn’t made a fool of yourself because you were hopeless.You’d made a fool of yourself because you’d done one thing wrong, and one thing wrong could be fixed.Jon stayed after the others had lost interest and drilled the same step with you until your legs ached and you could do it properly more often than not.You were still embarrassed.You were also, in a way that sat deeper and sted longer, grateful.
A few weeks ter, you got the chance to return the favor.By then you were less awful in the yard, though only by degrees, and had reached that dangerous stage where small improvement made you expect competence from yourself.Jon, meanwhile, had only gone on being Jon, which meant he’d become steadier, sharper, and much harder to beat in a practice bout.That day Ser Rodrik had paired him with an older boy, not fully grown but close enough that the difference looked unfair from the start.The older boy had longer reach, more weight behind his blows, and the broad confidence of someone who expected the whole matter settled before it began.Jon beat him anyway.Not prettily.Not in the sort of way singers would ever bother lying about ter.Just cleanly enough that everyone watching knew who’d done better.
That was when the older boy made himself look small.He couldn’t say Jon had cheated, because he hadn’t.He couldn’t call it luck, because it clearly wasn’t.So instead he called him bastard in that ft ugly tone people used when they wanted to wound and had nothing else left to throw.Jon went still in a way you knew by then.Not startled.Not even especially angry.Just braced, as though for weather he’d long ago stopped expecting it to improve.And because you knew what that look meant now, and because he’d once stood by you when ughing would’ve been easier, you stepped in at once.
You didn’t say anything grand.You were seven, not some hero from a song.You just told the older boy that if bastard was the best excuse he could find, then he was still the one who’d lost.That was childish.It was also true.A boy nearby ughed before he could stop himself, and the older boy went red enough to be satisfying.Jon looked at you for a moment as though he hadn’t expected that from you.Ser Rodrik cut the whole thing off before it could turn into anything rger, but by then the damage was done, and not to you or Jon.
Your uncle Ned heard of it, because of course he did.He didn’t approve of insults, and he approved only a little more of answering them back.Still, he wasn’t blind.He could see that the two of you had grown close, and that for all the trouble that might someday bring, it was doing both of you some good.So he gave permission for the two of you to go on little hunts together in the Wolfswood, provided you stayed together and were back by sunset.This was presented as a measured decision about trust and responsibility.You and Jon, for your own part, understood perfectly well that it was also a reward.And if the two of you left trying not to look too pleased with yourselves, that only proved you weren’t complete fools.
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Skills:Combat:(1) Westerosi CQC - 54/100 (+15)(1) Westerosi Swordsmanship - 51/100 (+20)(1) Northern Archery - 97/100 (+12) (Knack)(1) Northern Equestrianism - 62/100 (+3) (Knack)
Diplomacy:(1) Interpersonal Communication - 70/100 (+5)(1) Public Speaking - 24/100 (+2)(1) Management - 14/100 (+2) (Knack)(1) Stewardship - 14/100 (+2) (Knack)(1) Northern Law - 14/100 (+2) (Knack)(1) Westerosi Law - 8/100 (+2) (Knack)
Language:(1) Common Speaking - 60/100 (+5)(1) Old Tongue Speaking - 60/100 (+5)(1) Valyrian Speaking - 19/100 (+3)(1) Common Reading - 62/100 (+10)(1) Westerosi Runes - 7/100 (+0)(1) Valyrian Reading - 42/100 (+3)
Schorly: (+1)(1) Math(s) - 30/100 (+3)(1) Accounts - 35/100 (+3)(2) Northern History - 31/100 (+7) (Knack)(1) Westerosi History - 30/100 (+3)(1) Northern Peoples - 65/100 (+7)(1) Westerosi Peoples - 30/100 (+3)
Leisure:(1) Northern Hunting - 35/100 (+10)(1) Fishing - 10/100 (+0)(1) Swimming - 25/100 (+0)(1) Sailing - 10/100 (+0)(1) Acting - 10/100 (+0)
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Rolls for Next Turn: (This could get interesting!)T5 = Power/Skill for a Prominent Figure2 = Mildly inconvenient
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Voting:Main Actions:A1 - Spend your time with your cousin Jon. (Combat Focus)
A2 - Spend your time with your cousin Rob. (Social Focus)
A3 - Keep up your studies with your cousin, Sansa. (Knowledge Focus)
A4 - Spend your time following your uncle around. (Lordship Focus.)
Personal Rolls Sources:S1 - Wikipedia
S2 - Steam Games (On Cooldown 2/2)
S3 - Paradox Wiki's (D30)
S4 - World Rolls List (D12) (On Cooldown 1/1)
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Information:
1 - Next Turn starts the Greyjoy Rebellion.So it will be both the st turn to spend with Uncle Ned for a while, and one where we’ll get greater than usual boosts from doing so.But that's not the only good option: Spending time with Sansa, for example, would allow us to comfort her and grow closer faster than we should otherwise.Just keep in mind that Ned will stop being an option for a while afterthe next Turn.
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Write-In:1 - What should our not-so-new “City” be called?The wiki article was for a “Fatu Chupa” or we could just split the difference and call it “Long Lake Town,” but I figured you lot would have something more cool/interesting/funny to call this town we now have.Also, keep in mind that while naming, this is a holy site for the Old Gods religion, so a name reted to that might be a good idea.Though it’s by no means mandatory, if you lot vote for Raccon City, then the pce gets named Racoon City, and we just hope RNGesus doesn't take that as a sign to add some more zombies to the world than the ice kind.

